Adi - User Center Designer

Services

Mobile App

iOS and Android products designed for how phones are really used.

One hand, poor light, interrupted halfway, on a slow connection. Designing for the real conditions rather than the simulator is most of the job.

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Designed for the conditions people actually use phones in.

We design around reach, interruption and connectivity, follow each platform rather than flattening both into one layout, and test on real devices in the places the app will be used.

  • 48px minimum touch target across every screen

What you get

  • Mobile UX

    Flows designed for one-handed use and for being interrupted mid-task.

  • Platform design

    iOS and Android conventions respected, not averaged into one compromise.

  • Prototypes

    Tested on real devices, in the real context, before the build starts.

  • Build

    Native or cross-platform, decided by your needs rather than our preference.

How it works

  1. 01

    Context

    We observe where and how the app will actually be used.

  2. 02

    Design

    Flows and screens for both platforms.

  3. 03

    Test

    On device, with real users, before writing production code.

  4. 04

    Build and ship

    Development through to store submission.

Questions

Native or cross-platform?

It depends on what the app does. We will give you the trade-off rather than a default answer.

Do you handle store submission?

Yes, including review rejections.

Have a mobile app project in mind?

Start a project